Muldrotha, the Gravetide
Muldrotha, the Gravetide lets you play one permanent of each type from your graveyard each turn. That's one creature, one artifact, one enchantment, one planeswalker, and one land — every single turn. Your graveyard stops being a discard pile and becomes a recurring hand of cards that refills itself.
At six mana, Muldrotha is slow to get started. But once she's online, the value is relentless.
The strategy
The game plan is straightforward:
- Fill your graveyard with permanents (self-mill, discard, sacrifice)
- Cast Muldrotha
- Replay high-value permanents from the graveyard every turn
- Grind opponents out of resources while your board keeps regenerating
The beauty of Muldrotha is that removal barely matters. Board wipe your creatures? You'll replay the best one next turn. Destroy your artifacts? Same thing. Every answer your opponents spend is temporary.
Key card categories
Ramp (~12 cards). Muldrotha costs six, so you need to get there fast. Sol Ring, Arcane Signet, Sakura-Tribe Elder (sacrifice it, replay it from the graveyard next turn for another land — this is the dream). Wayfarer's Bauble, Coiling Oracle, and Wood Elves all ramp and can be replayed.
Card draw and self-mill (~10 cards). Satyr Wayfinder, Stitcher's Supplier, and Sidisi, Brood Tyrant fill your graveyard while advancing your board. Mulldrifter draws two when it enters, and you can replay it every turn with Muldrotha. Mystic Remora is absurd here — let it die to its cumulative upkeep, then replay it for {U}.
Removal (~10 cards). Seal of Primordium destroys an artifact or enchantment, then you replay it. Plaguecrafter forces each opponent to sacrifice a creature, then you sacrifice Plaguecrafter, then replay it. Fleshbag Marauder does the same. Ravenous Chupacabra is repeatable targeted removal.
Sacrifice outlets. Altar of Dementia mills you (filling the graveyard) and can mill opponents as a win condition. Viscera Seer gives free sacrifice plus scry. These let you send your permanents to the graveyard on demand so Muldrotha can replay them.
Graveyard payoffs. Animate Dead and Dance of the Dead let you reanimate big threats before Muldrotha even hits the board. The Mending of Dominaria is a saga that mills, returns lands, then shuffles your graveyard back if you need it.
What the skeleton covers
The pre-built list gives you a balanced Sultai shell: self-mill to fill the graveyard, sacrifice-based removal that Muldrotha can replay, and a core value engine. The mana base includes fetch-style lands that can be replayed from the graveyard.
Where to customize
- Combo: Add Lion's Eye Diamond (discard your hand — who cares, it's all replayable) for fast mana, or Second Chance for infinite turns if you're below 5 life.
- Control: Lean into counterspells and stax pieces like Elephant Grass and Mystic Remora that you replay when they die. Grind the game to a halt while your value engine keeps running.
- Self-mill all-in: Hermit Druid with no basic lands mills your entire deck. Add Thassa's Oracle or Laboratory Maniac for an instant win.
Muldrotha rewards patience. You don't need to rush — every turn that passes, your advantage compounds.